Enemy health in this mode starts recovering in 2 seconds. Wasn’t that hard then.” Well my sweet normal mode child let me tell you why in this mode I say that enemy health regenerates. Now hold on their dear reader I can already hear you going “And? I’m pretty sure enemy’s health regenerated in normal mode too Cantaim. The other absolutely delightful change which makes Master Mode this herculean task. It was a realization that needed to be made in order to service. This change made me realize it was a viable strategy to just climb around giant swathes of the map instead of fighting. This change made me realize the strongest normal mob enemies are these bokoblins with spears. I wish I could say how many hearts you need exactly but I stopped counting after I was still getting one shoted with 6 hearts. If you want to stop being one shot by everything you gotta do one of those two options. Upgrade your armor enough so that you are a tank that can eat a few hits from lower level enemies.Get enough hearts to just tank the first hit.The weak ass starting area enemies can one shot you and they will continue to one shot you until you either “How much more damage?” I hear you saying. I’m going to be honest my memory is a bit hazy on the beginning of the game but I’ll do my best to remember the specifics. Let’s talk about the combat and the changes made to it. I have never game overed so many times in one game in over a decade. I figured enemies would do a bit more damage and maybe the bosses would hit a little harder and that would be that… My god I was wrong, oh so very wrong. I figured it would be a fun challenge but still doable. In the last few months, I’ve been playing Breath of the Wild on Master Mode.
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